Varsity Game is played in two 25 minute halves / JV Game is two 20 minute halves
Varsity Halftime is to be set for 7 minutes / JV Halftime is to be set for 5 minutes.
Opening Draw / Draws after Goals
Start clock at the referee’s whistle.
Only stop clock if referee blows whistle for a “bad“ draw and has to redo the draw.
Clock continues to run on all other whistles after a draw (ie. ground ball possession, possession granted by referee).
After each Goal - Stop the clock at referee’s whistle and arm signal of goal.
Referee Time Out – Stop clock at referee’s signal for time-out.
Last Two Minutes of Each Half – the clock stops ONLY for the following:
Stops on official time out
Fouls in the Critical Scoring Area (everything inside the 12 meter mark) - last two minutes only
*** exceptions: running clock and 10 goal scoring lead
Restart clock on the whistle at the draw or at the end of the time out
Last Two minutes of Each Half - clock will RUN
Restart clock on the whistle at the draw
10 or more Goal Differential (2nd Half ONLY)
The clock will continue to run, a) after goals, and b) within the last 2 minutes of play (no stop clock), except when the official signals timeout.
If the difference becomes less than 10 goals again, the stop clock procedure is reinstated.
NOTE: The clock shall be stopped during timeouts even if the game is being played with running clock due to the 10-goal differential. A running clock means that the clock is NOT being stopped after goals or on whistles in the last two minutes in each half